Lexa

WPF, C#, Objective C and a little Math

Archive for October, 2008

Desktop Clocks strike back!

I wanted to create application that will always be on top of my screen, but will not bother me when I work with the other windows behind it. It could be some kind of desktop clocks. It was not so difficult to implement: I decided to use pure WINAPI, so solution was clear – to […]

HGE goes WPF!

I’m, currently making small PC game using HGE. It’s a simple game engine, based on DirectX, written in C++ (source code also available). This engine is exactly what I need now: smart and simple. And right now I decided to make a level editor for my game. And I really DO want to make it […]