Box2D DebugDraw (b2Draw implementation) for WINAPI, WINGDI
Quite often I create simple or test apps using native Win32 project (WINAPI). This time I wanted an output of Box2D world. No ready-to-copypaste implementation was found in the Net, so I had to make my own, and now I can share it 🙂 And here is the source code: Header file // DebugDrawGDI.h // […]